I make 3/4 of the city residential (including commercial) and 1/4 industry (including your specialization). That generates all the high and medium wealth you usually need in the city. ![]() ![]() Hope you're following me so far.Īs far as what you put in the city, before the expansion I placed one big high wealth park with two of the biggest park expansions added to it. I make the road an avenue every third road in both directions and the first two roads intersecting the avenue coming in I make into overpasses. I've noticed if you start on the avenue the grids are bigger so I make one low density road (or dirt road) following the grid around the outside from the city and make my grids off that road. I use the grids in the game and I make them the size of 2x2. I can see how the layout would be more effective if you flip it so the avenue coming in the city is much longer and you use an overpass anytime it passes that avenue (which should only be one). ![]() Also it is kinda easy to have a city with 600k if you only use low wealth residential in your cities but most people want commercial, industry, as well as medium and high wealth people in their cities. It seems like the whole city would be in one big traffic jam especially at 600k pop. I haven't watched the video yet and haven't seen any good layout ideas yet either.įirst off I'd like to tell I don't see how his idea would work. I've been following this topic for a while seeing if anyone would have any good ideas.
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